Go Darke

Light thinks it travels faster than anything but it is wrong. No matter how fast light travels, it finds the darkness has always got there first, and is waiting for it

Fundamental Joeyism

The dystopian future

If you’re gamer (with certain proclivities) or an RPG nerd, the game you’re really jonesing for is Cyberpunk 2077. It’s based on on a pen and paper Roleplaying game called Cyberpunk which was released in the late eighties and early nineties and was one of the RPGs I regularly played (along with Dungeons and Dragons and Call of Cthulhu) back when I was knee high to a hobbit. (Which feels like a really long time ago now) Without getting into the nuts and bolts of it, Cyberpunk is… eh was, set in a dystopian future ruled by mega-corporations, it was loosely based on Williams Gibsons seminal work, Neuromancer, from which… I guess all things of this genre trace their lineage. (and to a degree also Ridley Scotts, Bladerunner)


I realize those without a gaming bend are yawning right now. BUT… stay with me for a second. The second edition rulebook which was released in 1990, titled Cyberpunk 2020 was filled (as these books often were) with fluff to give you a feel for the grim future and small bits of thematic source material to help you run your game. This was a little throw away blurb about diversity found in that rule book…


1990! I find this a little eerie and I guess a little prophetic. I was 10 years old in 1990 and my whole life was XT computers and Greyhawk boxsets, stuff like cultural identity was complete nonstarter for me.  I always thought this was all quite a recent phenomena, but I guess maybe it’s always been on the boil. But I find interesting that a roleplaying geek called it out like this…